Difference between revisions of "Bonuses"
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m (Bot: Modifying es:Bonuses to es:Bonificaciones) |
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* 10% Damage will be absorbed by HP | * 10% Damage will be absorbed by HP | ||
* 10% Chance of take SP from the enemy | * 10% Chance of take SP from the enemy | ||
− | * Max HP + | + | * Max HP +500,+1000,+1500,+2000 |
* Max SP +80 (Available for Bracelets with standard SP-bonus) | * Max SP +80 (Available for Bracelets with standard SP-bonus) | ||
* 20% Chance of double Item drop | * 20% Chance of double Item drop | ||
Line 49: | Line 49: | ||
*None | *None | ||
|| | || | ||
− | * 15% Sword | + | * 15% Sword Defence |
− | * 15% Two-Handed | + | * 15% Two-Handed Defence |
− | * 15% Dagger | + | * 15% Dagger Defence |
− | * 15% Bell | + | * 15% Bell Defence |
− | * 15% Fan | + | * 15% Fan Defence |
* 15% Arrow Resistance | * 15% Arrow Resistance | ||
+ | * Defence chance against claws + 15% | ||
|| | || | ||
* Chance for Blackout: 8% | * Chance for Blackout: 8% | ||
Line 61: | Line 62: | ||
* 10% Damage will be absorbed by SP | * 10% Damage will be absorbed by SP | ||
* 10% to take SP from enemy | * 10% to take SP from enemy | ||
− | * Max HP | + | * Max HP +500,+1000,+1500,+2000 |
* Max SP (+10) to (+200) | * Max SP (+10) to (+200) | ||
* HP Regeneration +30% | * HP Regeneration +30% | ||
Line 101: | Line 102: | ||
* Attack Speed +8% | * Attack Speed +8% | ||
* 15% Chance of Evading Arrow | * 15% Chance of Evading Arrow | ||
− | * | + | * Bleeding attack +8% |
|} | |} | ||
|} | |} | ||
Line 126: | Line 127: | ||
*Undead +20% | *Undead +20% | ||
|| | || | ||
− | * 15% Sword | + | * 15% Sword Defence |
− | * 15% Two-Handed | + | * 15% Two-Handed Defence |
− | * 15% Dagger | + | * 15% Dagger Defence |
− | * 15% Bell | + | * Defence chance against claws + 15% |
− | * 15% Fan | + | * 15% Bell Defence |
+ | * 15% Fan Defence | ||
* 15% Arrow Resistance | * 15% Arrow Resistance | ||
|| | || | ||
Line 143: | Line 145: | ||
{| width="100%" style="font-size:0.95em; line-height:1em;" | {| width="100%" style="font-size:0.95em; line-height:1em;" | ||
− | <div style="background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};"><div style="float: right;"></div>Possible Bonuses for | + | <div style="background:{{Tablecolor/Background}}; border-bottom:1px solid {{Tablecolor/Border}}; padding:2px; margin:1px; font-weight:bold; text-align:center; font-size:100%; color: {{Tablecolor/Font}};"><div style="float: right;"></div>Possible Bonuses for Armors</div> |
{|width="100%" | {|width="100%" | ||
Line 156: | Line 158: | ||
*None | *None | ||
|| | || | ||
− | * 15% Sword | + | * 15% Sword Defence |
− | * 15% Two-Handed | + | * 15% Two-Handed Defence |
− | * 15% Dagger | + | * 15% Dagger Defence |
− | * 15% Bell | + | * Defence chance against claws + 15% |
− | * 15% Fan | + | * 15% Bell Defence |
+ | * 15% Fan Defence | ||
* 15% Arrow resistance | * 15% Arrow resistance | ||
* 15% Magic resistance | * 15% Magic resistance | ||
Line 169: | Line 172: | ||
* 10% damage will be absorbed by HP | * 10% damage will be absorbed by HP | ||
* 10% damage will be absorbed by SP | * 10% damage will be absorbed by SP | ||
− | * Max HP + | + | * Max HP +500,+1000,+1500,+2000 |
* Max SP +200 | * Max SP +200 | ||
* 10% chance to reflect physical attacks | * 10% chance to reflect physical attacks | ||
Line 227: | Line 230: | ||
*None | *None | ||
|| | || | ||
− | + | * 15% Sword Defence | |
+ | * 15% Two-Handed Defence | ||
+ | * 15% Dagger Defence | ||
+ | * Defence chance against claws + 15% | ||
+ | * 15% Bell Defence | ||
+ | * 15% Fan Defence | ||
* 15% Arrow Resistance | * 15% Arrow Resistance | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|| | || | ||
* 10% Chance of Critical Hit | * 10% Chance of Critical Hit | ||
* Chance of Blackout: 8% | * Chance of Blackout: 8% | ||
* Slowing Chance: 8% | * Slowing Chance: 8% | ||
− | * Max HP + | + | * Max HP +500,+1000,+1500,+2000 |
* Max SP +80 | * Max SP +80 | ||
* 20% Chance for EXP bonus | * 20% Chance for EXP bonus | ||
* Attack Speed +8% | * Attack Speed +8% | ||
* 20% Chance of double Yang drop | * 20% Chance of double Yang drop | ||
+ | * 15% Chance of Evading Arrow | ||
|} | |} | ||
|} | |} | ||
Line 273: | Line 277: | ||
* Poison Chance: 8% | * Poison Chance: 8% | ||
* Chance of Blackout: 8% | * Chance of Blackout: 8% | ||
+ | * Bleeding attack +8% | ||
* Slowing Chance: 8% | * Slowing Chance: 8% | ||
* Spell Speed +20% | * Spell Speed +20% | ||
Line 285: | Line 290: | ||
*- 25% to +31% SDG | *- 25% to +31% SDG | ||
|} | |} | ||
+ | |||
+ | [[cz:Bonusy]] | ||
+ | [[de:Bonus]] | ||
+ | [[es:Bonificaciones]] | ||
+ | [[fr:Bonus]] | ||
+ | [[gr:Bonuses]] | ||
+ | [[hu:Bónuszok]] | ||
+ | [[it:Bonus]] | ||
+ | [[pl:Bonusy]] | ||
+ | [[ro:Bonusuri]] | ||
+ | [[tr:Bonuslar]] |
Revision as of 04:16, 8 January 2017
Bracelets
Possible Bonus for Bracelets
Strong Against:
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Possible Opposition:
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Other:
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Necklaces
Possible Bonus for Necklaces
Strong Against:
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Possible Opposition:
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Other:
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Helmets
Possible Bonus for Helmets
Strong Against:
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Possible Opposition:
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Other:
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Earings
Possible Bonus for Earings
Strong Against:
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Possible Opposition:
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Other:
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Armor
Possible Bonuses for Armors
Strong Against:
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Possible Opposition:
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Other:
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Shields
Possible Bonus for Shield
Strong Against:
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Possible Opposition:
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Other:
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Shoes
Possible Bonus for Shoes
Strong Against:
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Possible Opposition:
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Other:
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Weapons
Possible Bonus for Weapons
Strong Against:
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Possible Opposition:
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Other:
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'Feature for weapons level 30 and level 75'
All weapons with Level 30 and Level 75 are an established feature built-in bonus combination with average damage (AVG), and skill damage (SDG). The bonuses are always available and can also have negative values. If a bonus has the value 0, it is invisible, but appears at the next Enchanting again. So it can happen in rare cases that a level 30 or 75-Weapon have 5 bonuses!
- - 45% to +60% AVG
- - 25% to +31% SDG