Difference between revisions of "Experience"
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LoveIsBeauty (talk | contribs) (New page: == Needed Exp == thumb|right EXP (or also experience) is necessary, in order to ascend in the play further. One must fill up in addition all 4 balls, then one is higher a...) |
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EXP (or also experience) is necessary, in order to ascend in the play further. One must fill up in addition all 4 balls, then one is higher a level. | EXP (or also experience) is necessary, in order to ascend in the play further. One must fill up in addition all 4 balls, then one is higher a level. | ||
+ | If you fill 1, 2 or 3 balls you will be able to add 1 stat point to your character. If you fill | ||
+ | up all 4 balls you will recieve 1 extra skill point. | ||
+ | <!-- Griffyon~ needs links to skillpoint/statpoint pages but cannot find them now --> | ||
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− | ==Gleichmäßige- und Levelverteilung von Erfahrung== | + | ==Equal and level distrubution of experience== |
+ | <!-- ==Gleichmäßige- und Levelverteilung von Erfahrung== --> | ||
<!-- This section would be in my opinion waived under the column guidance better, since the Groupleader makes this attitude!?--> | <!-- This section would be in my opinion waived under the column guidance better, since the Groupleader makes this attitude!?--> | ||
The group leader can select between two kinds of the distribution of the points of experience. With ''even distribution'' everyone gets points of experience (personal Boni, Example exactly equal much: by an experience ring or a Jadeshoes among it are however still ranked). During ''level distribution'' however get higher level more experience exactly proportionately after the level. Someone with Lvl 50 gets Example in the same group: exactly twice as much EXP like someone with Lvl 25.<br> | The group leader can select between two kinds of the distribution of the points of experience. With ''even distribution'' everyone gets points of experience (personal Boni, Example exactly equal much: by an experience ring or a Jadeshoes among it are however still ranked). During ''level distribution'' however get higher level more experience exactly proportionately after the level. Someone with Lvl 50 gets Example in the same group: exactly twice as much EXP like someone with Lvl 25.<br> |
Revision as of 11:13, 25 February 2010
Needed Exp
EXP (or also experience) is necessary, in order to ascend in the play further. One must fill up in addition all 4 balls, then one is higher a level. If you fill 1, 2 or 3 balls you will be able to add 1 stat point to your character. If you fill up all 4 balls you will recieve 1 extra skill point.
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Relative Exp.
How much Exp. I get, on the basis of the base value of a Mobs. (Relative viewpoint)
If the monster 14 Level over you is = 170% Exp.
If the monster 13 Level over you is = 165% Exp.
If the monster 12 Level over you is = 160% Exp.
If the monster 11 Level over you is = 155% Exp.
If the monster 10 Level over you is = 150% Exp.
If the monster 9 Level over you is = 145% Exp.
If the monster 8 Level over you is = 140% Exp.
If the monster 7 Level over you is = 135% Exp.
If the monster 6 Level over you is = 130% Exp.
If the monster 5 Level over you is = 125% Exp.
If the monster 4 Level over you is = 120% Exp.
If the monster 3 Level over you is = 115% Exp.
If the monster 2 Level over you is = 110% Exp.
If the monster 1 Level over you is = 105% Exp.
If the monster same level has as you = 100% Exp. (Default)
If the monster 1 Level under you is = 100% Exp. (Default)
If the monster 2 Level under you is = 98% Exp.
If the monster 3 Level under you is = 96% Exp.
If the monster 4 Level under you is = 94% Exp.
If the monster 5 Level under you is = 92% Exp.
If the monster 6 Level under you is = 90% Exp.
If the monster 7 Level under you is = 85% Exp.
If the monster 8 Level under you is = 80% Exp.
If the monster 9 Level under you is = 75% Exp.
If the monster 10 Level under you is = 50% Exp.
If the monster 11 Level under you is = 30% Exp.
If the monster 12 Level under you is = 20% Exp.
If the monster 13 Level under you is = 10% Exp.
If the monster 14 Level under you is = 0-1% Exp. (0 - 8 Exp)
Note: This table is theoretical. With Spirit trees e.g. is it like that one gets most experience, if one is on the same level of the opponent.
Equal and level distrubution of experience
The group leader can select between two kinds of the distribution of the points of experience. With even distribution everyone gets points of experience (personal Boni, Example exactly equal much: by an experience ring or a Jadeshoes among it are however still ranked). During level distribution however get higher level more experience exactly proportionately after the level. Someone with Lvl 50 gets Example in the same group: exactly twice as much EXP like someone with Lvl 25.