Difference between revisions of "Guilds"

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(Guild War)
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*'''Field-Guild War'''
 
*'''Field-Guild War'''
<!-- :Diese Art von Kriegen wird auf einer ganz normalen [[Worldmap|Map]] ausgetragen. Dabei können die Gegner überall (außer in den [[Safezone]]n) angegiffen und getötet werden.
+
:This type of war is played on a normal [[Worldmap|map]]. The enemy can be anywhere (except in the safe zones) attacked and killed.
:Es gewinnt die Gilde, die innerhalb von 30 Minuten die meisten Punkte erzielt hat. Es gibt jeweils nach dem Tod des Gegners so viele Punkte, wie hoch sein Level ist.
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:The winner is the Guild has achieved within 30 minutes the most points. After each death of the opponent, the guild receives as many points as the level of the slain.
: Wichtig: Während eines Feld GK erhalten die Mitglieder keinen Jagdbonus und weder EXP noch Drops wenn man Monster tötet. -->
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:Important: During a field guild war, members receive no hunting bonus and no experience points or items when you kill monsters.
  
 
*'''Arena-Guild War'''
 
*'''Arena-Guild War'''
<!-- :Sobald ein solcher Gildenkrieg angenommen worden ist, erhält jedes Mitglied der Gilde eine Anfrage, ob es dem Gildenkrieg beitreten möchte. Wird die Frage mit "Ja" beantwortet, wird man automatisch in eine spezielle [[Gildenkrieg-Gelände (Arenakrieg)|Extra-Map]] teleportiert, eine Gilde im Nordwesten, die andere im Südosten. Wer zuerst 100 Gegner getötet hat gewinnt
+
:Once such a guild war has been accepted, each member of the guild gets on his quest scrolls a request, if it wants to join the guild war. If the question is answered with "Yes", you will be automatically teleported to an special [[Guild War (Arena)|extra map]], one guild in the northwest, the other to the southeast. Who has killed 100 enemies first, wins.
:Verlässt man die [[Gildenkrieg-Gelände (Arenakrieg)|Arena]], ist der Gildenkampf für den Spieler vorbei. -->
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:Leaving the [[Guild War (Arena)|Arena]], the guild battle for the player is over.
  
 
*'''Flag-Guild War (Capture the flag)'''
 
*'''Flag-Guild War (Capture the flag)'''
<!-- :Sobald ein solcher Gildenkrieg angenommen wird, erhält man eine Anfrage ob man dem GK beitreten möchte. Antwortet man mit "Ja" wird man automatisch in eine spezielle [[Gildenkrieg-Gelände (Arenakrieg)|Extra-Map]] teleportiert.
+
:Once such a guild war has been accepted, each member of the guild gets on his quest scrolls a request, if it wants to join the guild war. If the question is answered with "Yes", you will be automatically teleported to an special [[Guild War (Flag)|extra map]].
:Dort muss man die Flagge der feindlichen Gilde zu seiner "Basis" bringen. Dabei ist der Träger der Flagge deutlich langsamer und die anderen müssen ihn beschützen, deswegen kann man diesen Krieg nur mit Teamplay gewinnen. -->
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:There you have to bring the flag of the enemy guild to "base" own. The carrier of the flag is much slower and the others have to protect him, so we can win this war only with team play.
 
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Revision as of 20:40, 7 November 2014

< Metin2Wiki < Guilds
The Guardian can create guilds.

General

A guild is a group of players with similar interests and ideas when it comes to the interplay. With the right guild is always pleasant company and help each other in leveling or the fulfillment of quests.

Its own guild, you can create at level 40 for 200,000 Yang at Guardian. In the last 24 hours you must not have been a member or leader of a guild, and the desired name can not be forgiven. The name can be a maximum 12 characters.

The Leader may appoint with the item
Background.png
Ring of Successor.png
Ring of Successor (for 95 DR in Item-Shop), each time a guild member to the new leader. But the new leader must be at least level 40 and accept the surrender. After that, the old leader can left the guild, without being dissolved. However you want to completely delete the guild, so you have to talk to the Guardian in his own kingdom, and therein select the corresponding function.

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Guild Land

The guild leader can acquire a Guild Land and construct buildings on it. The number of Guild Land is limited and only the (timely) which have the strongest guilds. However, the Blacksmiths and Alchemists can be used by all players.

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The leader of a guild can upload a guild logo (also guild characters) once the guild reaches level at least 3 is. It will then appear left of the guild name.

You can either one of the preset 100 logo (shown right and below) use or your create a own logo (eg color). It must the size 16x12 pixels and the ending .jpg, .gif or .bmp have.

When creating your own guild logos you also have the ability to make parts of the logo transparent.
(See below)

The logo itself must be created to the others in the folder "upload" directory in Metin2. Upload image below in the window "Guild Information" (ALT + G to open) then it is ready to upload. If necessary, you must click Refresh again.

Guild Logo 1-20.png
Guild Logo 21-100.png



If you create your own guild logo, it is possible to make parts of the image transparent. It is not enough the game but to save the logo .gif with transparency.

  • Pixels to be transparent, must be filled with pink (color code # FF00FF).
  • It is recommended as an image format choose .bmp for transparent guild logos, as there are so no color distortion. Otherwise, it could be that the Pinken areas are seen as the Pink ingame, instead of being transparent.



A transparent Guild logo could look as follows:
(left the guild logo, as you would save it in the "upload" folder and right, as it would look ingame)
Transparent Guild Logo.png

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Rank Management

Example of assigned rights

In the rights administration the leader has the opportunity to assign various rights. 14 ranks he may individually designate and each assign different rights. The leader has always all rights, they cannot be removed. New guild members get a default rank without rights.
There are the following rights:

  • Invite
This right allows members to invite other players (without guild) in the guild. To invite other players in the guild, you have to make right click on the player and click in the top menu that appears Guild Invitation. The player receives a message where he can decide whether he wants to in the guild or if he does not want it.
  • Kick
This right allows members other members from the guild to dismiss. Therefore, it should only be given to the members that you also familiar. Dismissing goes similarly to the friend list: Mark the guild member and click at the bottom on the trash can.
  • Write
This right allows members to write announcements on the "black board" which remain permanently at the top. Addition one must put an ! in front of the message. Besides the writer himself the leader can always delete messages.
  • Skills
With this right the guild members can use during a guild war guild skills. It should be taken that the guild skills only encompass each the triggering player. Anyone who will benefit from the guild skills in guild wars, therefore must be set to the right.

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Guild War

The guild leader can ask Guild Wars or accept Guild War requests from other guild leader. Both guilds need at least 8 members to perform a guild war. Guild wars are fought usually to measure the strength of their own guild with another. If you win a GK gets the guild for this ranking points. Guild Wars can therefore also be used for leveling the own guild. There are three types of guild wars.

  • Field-Guild War
This type of war is played on a normal map. The enemy can be anywhere (except in the safe zones) attacked and killed.
The winner is the Guild has achieved within 30 minutes the most points. After each death of the opponent, the guild receives as many points as the level of the slain.
Important: During a field guild war, members receive no hunting bonus and no experience points or items when you kill monsters.
  • Arena-Guild War
Once such a guild war has been accepted, each member of the guild gets on his quest scrolls a request, if it wants to join the guild war. If the question is answered with "Yes", you will be automatically teleported to an special extra map, one guild in the northwest, the other to the southeast. Who has killed 100 enemies first, wins.
Leaving the Arena, the guild battle for the player is over.
  • Flag-Guild War (Capture the flag)
Once such a guild war has been accepted, each member of the guild gets on his quest scrolls a request, if it wants to join the guild war. If the question is answered with "Yes", you will be automatically teleported to an special extra map.
There you have to bring the flag of the enemy guild to "base" own. The carrier of the flag is much slower and the others have to protect him, so we can win this war only with team play.

▲ To the top ▲

Guild Level

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Guild Skills

Active

Passive

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Communication

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Tips

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