Difference between revisions of "Template:Area/LayoutV2"
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{{#if:{{{Logo|}}} | {{#ifexist: Media:{{{Logo}}}.png | [[File:{{{Logo}}}.png|775px|center]]|[[File:{{{Logo}}}.jpg|775px|center]] }}}} | {{#if:{{{Logo|}}} | {{#ifexist: Media:{{{Logo}}}.png | [[File:{{{Logo}}}.png|775px|center]]|[[File:{{{Logo}}}.jpg|775px|center]] }}}} | ||
<br> | <br> | ||
− | <table width=" | + | <table width="100%" cellspacing="0" cellpadding="0" style="border: 1px solid #97100d; border-top-left-radius: 10px; border-top-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #5d0505;"> |
<td colspan="4" style="font-size: 14px; color: #f0d9a2; padding: 5px 5px 5px 10px;">{{#switch: {{{Empire}}} | <td colspan="4" style="font-size: 14px; color: #f0d9a2; padding: 5px 5px 5px 10px;">{{#switch: {{{Empire}}} | ||
| Chunjo = [[File:FlagChunjo.png|24px]] | | Chunjo = [[File:FlagChunjo.png|24px]] | ||
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<table cellpadding="0" cellspacing="0" width="100%"> | <table cellpadding="0" cellspacing="0" width="100%"> | ||
<tr style="background: #f1e5c9;"> | <tr style="background: #f1e5c9;"> | ||
− | <td valign="top" align="center" width=" | + | <td valign="top" align="center" width="33%" style="padding-top: 15px;"> |
<div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Metins</div> | <div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Metins</div> | ||
</td> | </td> | ||
− | <td valign="top" align="center" width=" | + | <td valign="top" align="center" width="33%" style="padding-top: 15px;"> |
<div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Monsters</div> | <div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">Monsters</div> | ||
</td> | </td> | ||
− | <td valign="top" align="center | + | <td valign="top" align="center" style="padding-top: 15px;"> |
<div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">NPC</div> | <div align="center" style="width: 120px; border: 1px solid #35215f; border-top-left-radius: 10px; border-top-right-radius: 10px; border-bottom-left-radius: 10px; border-bottom-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #35215f; color: #dadada; font-weight: bold; padding: 5px;">NPC</div> | ||
</td> | </td> | ||
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</table> | </table> | ||
<br> | <br> | ||
− | <table width=" | + | <table width="100%" cellspacing="0" cellpadding="0" style="border: 1px solid #97100d; border-top-left-radius: 10px; border-top-right-radius: 10px; box-shadow:2px 2px 5px #000000; background: #5d0505;"> |
<td colspan="3" style="font-size: 14px; color: #f0d9a2; padding: 5px 5px 5px 10px;">'''Other Information''' | <td colspan="3" style="font-size: 14px; color: #f0d9a2; padding: 5px 5px 5px 10px;">'''Other Information''' | ||
</td> | </td> |
Revision as of 10:45, 23 October 2015
Area/LayoutV2 | ||||||||||
INFORMATION |
{{{Description}}} |
Interactive Map
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{{{Map}}} |
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Other Information | ||||||
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Adjacent areas
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Old Man
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Teleporter
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{{{Areas}}}
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Can be reached via Old Man in:
{{{Old Man}}} |
Can be reached via Teleporter in:
{{{Teleporter}}} |